That's not enough, in my opinion, to have to re-balance the entire game for one feature. What I'd like to find out during this discussion is why do so many people feel that this game needs energy shields? Why do so many people believe there will ever be energy shields? Given that there are so many proven technologies that are just as effective and require much less effort to build, deploy and maintain, why do so many people think that we would bother with energy shields in 2077 even if we had them?Īfter all these years the only compelling argument for shields is that they look cool. Shields are only plausible in a 2177+ experience, if at all. The goal is to have a plausible 2077 experience. When I play, the goal is not to have stuff that looks cool. Given how weak a shield would then have to be and guessing that they wouldn't be cheap or easy to build, what you get is something that will be popular for a few weeks until everyone learns how pointless they are, and then no one will use them, preferring to use the better modded ones instead, which they should have done in the first place. Given the strength of vanilla weapons, a vanilla shield that isn't OP wouldn't be very effective at all, and a vanilla shield that is OP won't be tolerated. What will happen now is that there will be an argument over how effective vanilla shields should be. ![]() I'm guessing this thread is yet another attempt to figure out how to have shields in the game without pissing anyone off. People that want shields in the vanilla game are only thinking of what that would do for them without consideration for what it does for everyone else. The reason shields are so appealing is because they upset the balance of the vanilla game. Using it means you can't defend shields otherwise. Any argument that says shields can be in the game because gravity generators and jump drives are in it is an unfair argument. For the record, neither to gravity generators and jump drives. If we are talking about a pure vanilla game as delivered by Keen, shields do not belong in it. A modded game is not a standard game, and thus the rules do not apply. ![]() The simple rubric should be that if you can't explain it or it requires technology that is currently theoretical at best, it just doesn't belong in the standard game. Rather than copy and paste all my arguments against shields in Space Engineers, I'll just say that the game was deliberately set in the year 2077, and that means there should be no technology in the game that is currently beyond our understanding. I don't have any wenches! They get wenches after I get wenches.
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